![]() Characters and objects are, of course, sprites, but they don't seem out of place because it's how the other FPS titles handle items and enemies in the action. Sever and Duke Nukem Advance handle their imagery, NightFire features true texture-mapped polygons for the environment and key objects like vehicles and furniture. JV Games built a true 3D engine for NightFire instead of going the traditional, more GBA-friendly raycasting direction which means that, instead of 'faking' a first-person engine like how Doom, Ecks vs. ![]() Stealth missions are simple matters of staying at least six feet away from personnel, and most gadgets are of the point-and-shoot nature anyway.essentially just a different version of a gun.Graphically and design-wise, NightFire on the Game Boy Advance is one of the most ambitious first-person shooters created for the handheld. We're not going to go as far as saying that NightFire is the GBA equivalent of Metal Gear Solid, because it's not. While certainly emphasizing the shooting aspect of the FPS genre, the game also focuses a bit more on stealth and gadgetry use than other games in the genre. Only for Game Boy AdvanceNightFire is another challenging first-person shooter for the Game Boy Advance, putting players in the role of James Bond in more than nine levels and several sub-levels of action. ![]() James Bond Nightfire PcĬartridge save (three slots). But even though this game is a better first-person shooter than what the team last did on the system, it still doesn't make it a great one NightFire definitely has its moments, but several issues keep the game from being one of the GBA's top first-person shooters.Features. The development team obviously learned whatever lesson there was to be had in developing that awful game, because is a far, far better production. The portable rendition was developed by, previously responsible for one of the first First-Person Shooters on the GBA, BackTrack. Solo gamers can compete against three Bots.įor FPS fans looking for frag-fest fix on the road, Back Track will fill the bill.On the Game Boy Advance is based upon the console shooter created by Eurocom. Four players can compete in head-to-head blast fests, and if there aren't four players around you can toss a few CPU-controlled Bots into the mix. One of Back Track most promising features is its multiplayer mode. ![]() The gameplay involves a lot of alien blasting, along with puzzle-solving and rescuing human prisoners from assimilation pods. You'll have nine weapons at your disposal, including a unique bubble blaster and suction device. ![]() That's your excuse for annihilating as many bad guys as possible. Controlling a maverick hero named Jim Track, players must prevent an alien overlord named Domingoaniax from completing the BSBODSOM project (Build Secret Base On Dark Side Of Moon). Staying true to its FPS roots, Back Track features a sci-fi storyline sprinkled with an ample dose of alien hostility. Back Track is scheduled to be the first FPS available for Game Boy Advance, complete with an option-rich multiplayer mode. Demonstrating the incredible potential of Game Boy Advance, Telegames' Back Track delivers a fully portable first-person shooter. ![]()
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